Tue | Jan 19, 2021

Animated expressions

Published:Sunday | February 2, 2014 | 12:00 AM
A Stylus and animation pad - the new pencil and sketch pad for animators
Animation in its nascent stages - photos by Amitabh Sharma
An animated character on screen
An animation student going through the motions of bringing an animated character to life.-Photos by Amitabh Sharma
Work being done to make an animated character move.
A web of lines on the right of the screen will help to create movement in the animated characters.
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Amitabh Sharma, Contributor

"We have the potential to become the next India," says Dianne Wan, replete with animated gestures and packed with conviction.

Wan, instructor of animation at the Caribbean Institute of Media and Communication (CARIMAC) at the University of the West Indies (UWI), is not referring to Jamaica becoming the next 'curry capital' of the world, but the hub of animation.

For Wan, the love affair with animation began early, and like every youngster and their fantasy world, she was glued to cartoons. "I used to watch Disney movie tapes over and over, till they jammed and could no longer be played," she said.

Growing up, Wan said that love affair blossomed into a career path.

"Animations are motion graphics," said Wan, and like a creative thought process, they start with an ideation.

"First, the concept is drawn as thumbnails (scaled-down versions of pictures) to build a storyboard - the characters are sketched, background created," she explained. "The next stage is the character design, where the features of the characters are given."

Traditionally, Wan says, pencil and paper are used to build the storyboard, which is now being digitialised - stylus and animation pads are the new paper and pencil.

In a lab at CARIMAC, 28 youngsters were doing just that. They were glued to their flatscreen monitors, juggling between sketching with a stylus and controlling the storyboard with the keyboard in precise, coordinated movements, giving life to a web of lines and turning them into coordinated shapes.

The screen is divided into a maze of complex lines, like a web of fibre optic cables, forming a drawing board where these lines will be given lifelike movements. "Based on the storyboard, the background and props are drawn," Wan said. "The next step is character rigging, which is basically to articulate the character. The layout of the scene is added next and then everything comes to life."

budding animators

Shenay Jamieson and Diavallan Fearon are two such budding animators, coming from varied backgrounds. "I want to use animation to create something to impact children's lives," says Jamieson, who said that her inspiration and acumen comes from her mother, a self-taught seamstress who conceptualises her own designs.

Fearon, who has been a music producer for more than two decades, is seeking a career change, something, which he says challenges his creativity and benefits the society. "I don't want to limit myself. I see animation as a creative field where I can put out my ideas," the Rastafarian said.

Like Jamieson, Fearon wants to pursue the path of edutainment, "I want to create a platform to educate the people, especially the youth about our culture," he says.

These students, imposing their art onto the computer screens, giving them movement, voice and life, are all gearing to dip their hands into the now US$222.8 billion global animation industry pie, spread across United States, Japan, India and South Korea.

"I am taking with me a lot of hope - hope to pursue a career in animation," said Jamieson.

"The sky is the limit," says Wan. "It (animation) is 'labour-of-love intensive' - only thing that will limit you is your own imagination."

amitabh.sharma@gleanerjm.com